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| Cgi (Computer Generated Imaging) can be used for a host of fuctions in Film, Television, Advertising, Visualisations and Product Design. Objects are virtually created inside of a computer system then rendered to produce a sequence of movement or still images that look photorealistic or stylized. These host of services are designed for those needs exactly.
This service covers all aspects of CGI from modelling, texturing, rigging, lighting, set design, animation and rendering. RTU2 is a functional animation studio. |
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| Modelling |
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| CGI001 |
| Set And Character Modelling |
| In either 3D games renderings or animated sequences the sets required are of high importance to the feel of the environments your characters are placed in. They set the mood and place the narative in context. |
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| CGI002 |
| Props Modelling |
| Any environment requires props for the characters to interact with and dress the scene. This makes it more dynamic and realistic to the viewer and provides a level of detail and realism. |
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| Set Design |
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| CGI003 |
| Set Design, Modelling & Lighting |
| The set design is an essential part of any animated scene. Using Modelling, Texturing and Lighting a most realistic set design can be compiled for the right effect required by the production. |
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| Lighting |
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| CGI006 |
| CGI Lighting Design |
| Lighting is one of the essential parts of any scene and influences the entire mood of the sequence and provides atmosphere to your audience. Most importantly it provides light to render the scene exactly the way you want it. |
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| Rendering |
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| CGI005 |
| RTU2 (Real Time Animation Unit) COMING SOON |
| Currently in development is one of the worlds first Photorealistic Animation Units, RTU2. In conjunction with the University of Bradford, RTU2 is developing the first soft shadow real-time hardware specific rendering network. |
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| Architectural Visualisations |
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